The LittoSIM research project comprises the development of the tool, its deployment in different pilot territories and the evaluation of the learnings brought about among elected officials and managers, and their apprehension of the space and the territory at risk as well as its planning. While the priority audience is local and regional authorities as well as local engineers and technicians, it is also possible to involve government representatives.
During 3 to 4-hour workshops, 8-12 local actors evaluate different action paths. After a first introduction of the workshop, the participants are divided into teams of two to three people; each team is responsible for one section of the simulation. During the simulation, participants experiment with different possible actions: construction/renovation of dykes, reinforcement of dune or pebble strips, construction outside or inside the flood zone, more or less far from the coastline, with or without adapted urban planning, modification of local urban planning within agricultural, natural and urban zones.
The players interact with each other and with the risk agency to develop concerted strategies at the territorial level. They have to deal with challenges such as financial constraints, regulations and incentives. This strategic development of the territory is confronted with increased flooding (flooded surface, water height, flooded built-up areas, etc.) after several rounds of the game (corresponding to years).
Following the simulation, the participants discuss the strategies they deliberately chose and those induced by the game. They are invited to debate the contributions of the game in terms of risk knowledge (hazard and vulnerability), opportunities and difficulties of stakeholders’ coordination and learnings from imposed scenarios.
Different configurations are available to adapt to the territorial specificities of local actors such as low sandy coasts, cliffs and valleys, estuarine areas.